Unlock Stories with Somebody Wanted But So Then

The Somebody-Wanted-But-So-Then graphic organizer is a simple yet effective tool for teaching students how to summarize fiction stories. The organizer helps students identify the key elements of a story: the character, their goal, the obstacle they face, and the solution they find. By writing these elements into the organizer, students can create a concise and informative summary of the story.

Materials:

  • Copies of the Somebody-Wanted-But-So-Then graphic organizer
  • Fiction story or text (e.g., picture book, chapter book, short story)
  • Markers or crayons

Procedure:

  1. Introduction (5 minutes):
    • Introduce the Somebody-Wanted-But-So-Then graphic organizer: Explain to students that this organizer will help them summarize stories by identifying the main character, their goal, the obstacle they face, and the solution they find.
  2. Model the Process (10 minutes):
    • Read aloud a short fiction story or text. As you read, stop at key points in the story and ask students to identify the main character, their goal, the obstacle they face, and the solution they find. 
    • Write each of these elements into the Somebody-Wanted-But-So-Then graphic organizer on the board.
  3. Guided Practice (15 minutes):
    • Provide students with copies of the Somebody-Wanted-But-So-Then graphic organizer and have them summarize a short fiction story or text together as a class.
  4. Independent Practice (20-30 minutes):
    • Assign students a longer fiction story or text to summarize independently using the Somebody-Wanted-But-So-Then graphic organizer.

Differentiation:

  • Learning Stations: Divide content into stations with different activities (presentations, debates, quizzes, etc.), allowing students to choose their learning path.
  • Tiered Activities: Offer multiple versions of tasks with varying difficulty levels to cater to individual needs and mastery levels.
  • Choice Boards: Present a grid of activities like writing an essay, creating a comic strip, or designing a model, enabling students to choose their learning expression.
  • Cooperative Grouping: Form heterogeneous groups with mixed skill levels for peer learning and support.

Technology Integration: 

  • Digital Scavenger Hunts: Use online resources and digital tools to research and collect information related to the topic.
  • Collaborative Mind Maps: Utilize Mind Mapping software to collaboratively brainstorm, organize, and visualize ideas.
  • Interactive Videos and Simulations: Engage with interactive video elements, branching narratives, or simulations to explore concepts in an immersive way.

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